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Pricing

Pay for research,
not for a seat.

Start with 200 free credits, no card. Then top up with a one-off pack. No subscription, nothing renews, and credits never expire.

700 credits$101.4¢ a credit · never expires
2,000 credits$251.3¢ a credit · never expires
Lowest per credit5,000 credits$501.0¢ a credit · never expires

Prices include VAT where it applies. Paid by card through our payment provider. Create an account to start.

What things cost

You see the price before you press.

A hunt's cost depends on its kind and on how thorough you ask it to be: Quick, Standard or Deep. The start screen shows the figure before you start. These are typical first runs.

Everything else

  • Reading Sparks and CollisionsThe daily feed, shared by every accountFree
  • Turning a spark or collision into a candidateResearched and given a verdict40
  • A chat message on a hunt or candidateMore when the answer needs searchesfrom 2
  • Taking a candidate to a projectWith the size you chose10
  • A build briefDrafted from the project10
  • Pushing to GitHub, or reading over MCPNo model work, so no chargeFree

How a charge works

Held, charged, or returned.

You never pay for a run that did not finish, and never more than the figure you saw.

  1. 1Held

    Before a run starts, its maximum price is set aside from your balance.

  2. 2Charged

    When it ends, only what it actually used is taken. The rest goes back.

  3. 3Returned

    A run that fails, or that you stop, returns its whole charge.

Questions

About paying.

Is there a subscription?

No. You buy a pack when you need one. Nothing renews and credits never expire.

What do 200 free credits get me?

Typically a first hunt and a candidate taken all the way to a project and a build brief, which is about 110 credits, with room left for a second check. Figures vary with how much a run reads.

What if a run fails?

Before a run starts, its maximum price is held. When it ends, only what it used is charged, and a run that fails or that you cancel returns its whole charge.

Can I get a refund?

Within 14 days of buying a pack, yes: in full if you have spent none of it, and for the unspent credits if you have. Work the service charged for and failed to deliver is refunded whenever it happened. Read the refund policy.